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HabboBites Summer Fun Run

Posted by on the 12th of June 2018

4

Do you have patience to complete the HabboBites Summer Fun Run? Then find out! Gain 2 badges throughout!

Room Owner: Audemars

Room Name: [HabboBites] Summer Fun Run 1

Status: Unavailable

Note

If you have the 1st badge for this event, you can enter the teleport shown below and flick the switch highlighted in that room to teleport to the checkpoint to do levels 11-15. You must be wearing this badge in order to flick the switch:    

 

 

 

 

 

Step 1

Make your way across the rollers avoiding the duck grass, then avoiding the starflowers and then get over to the other side only using the rock seats. Flick the switch at the end to teleport. You have 1 minute to complete this.

 

 

 

 

 

Step 2

Enter tele.

 

 

 

 

Step 3

Wait patiently in line.

 

 

 

 

Step 4

Guide the puzzle box (depending on what side you are on) to the colour tiles highlighted and then stand on the colour tiles to teleport. You have 1 minute to do this. [b][u]NOTE: You can not do this on app[/u][/b]

 

 

 

 

Step 5

Enter the tele.

 

 

 

 

Step 6

Wait in line.

 

 

 

 

Step 7

Avoid the crabs and falling into the pits, wait for the tiles to turn green, once they are flick any of the switches to teleport. The tiles turn green at 20 seconds, you have 2 minutes to do this.

 

 

 

 

Step 8

Enter tele.

 

 

 

 

Step 9

Wait for the gates to open, make it across the roller path whilst avoiding the moving crabs. You have 1 minute to do this.

 

 

 

 

Step 10

Enter tele.

 

 

 

 

Step 11

Avoiding the moving crabs, flick the switches to open the gates to be able to get to the highlighted gate at the end. You have 1 minute to complete this.

 

 

 

 

Step 12

Enter tele.

 

 

 

 

Step 13

Step on the ring plates highlighted, to open the wall of flames. Avoid falling onto the grass and you have to do this both side. You have 1 minute to do this. Sit on the tatami chairs to teleport to the arrow tiles, run to the gates at the end to teleport.

 

 

 

 

 

Step 14

Enter tele.

 

 

 

 

Step 15

Get to the end by stepping on ONLY the blue rollers and yellow tiles whilst they are on the red rollers, if the yellow tile falls, say "up" while on the blue rollers to move the tile up to the red rollers. Stand on the highlighted stage at the end to teleport. You have 1 minute to do this.

 

 

 

 

Step 16

Enter tele.

 

 

 

 

Step 17

Get to the end of the roller path using the rollers and tiles ONLY when the tiles are green. Step on the highlighted bit at the end to teleport. You have 1 minute for this.

 

 

 

 

Step 18

Enter tele.

 

 

 

 

Step 19

Flick all 4 switches highlighted to open the gates whilst avoiding the moving crabs. Once the gates are open, step on one of the stella tiles highlighted below. You have 1 minute to do this.

 

 

 

 

 

Step 20

Enter tele.

 

 

 

 

Step 21

Using ONLY the green tiles, make you way to the end. Only step on the end tiles when they are green. You have 2 minutes to do this.

 

 

 

 

 

Step 22

Enter tele. Flick the switches highlighted to receive your badge. This room is a checkpoint room so if you have the first badge, then you can come back to this room and flick the switch highlighted in red to carry on for the second badge. Enter tele.

 

 

 

 

 

 

Step 23

Make it to the ring plates highlighted (depending on which side you are on). Avoid the prison rocks which come onto the rollers. You have 1 minute to do this.

 

 

 

 

Step 24

Enter tele.

 

 

 

 

Step 25

Avoid the garden ponds and get to each arrow tiles to move up a level. Use the safe spots highlighted in green. Make it to the arrow tiles highlighted in blue. You have 3 minutes to do this.

 

 

 

 

Step 26

[left]Enter tele.[/left]

 

 

 

 

Step 27

Wait in the queue. 1 from each side will enter game.

 

 

 

 

Step 28

Stand on the corresponding arrow tiles to block the crabs from getting on the stage, highlighted in purple with the prison rocks. You have to do this for 2 minutes to do this until the tiles turn green, when they turn green step on the tiles.

 

 

 

 

 

Step 29

Enter tele.

 

 

 

 

Step 30

Wait in line.

 

 

 

 

Step 31

Using the one way gates, rollers, moving stages and tiles only when they are green try and make it to the end. Avoid the colliding with the grubby weed and stages. Patios are safe. Use the one way gates and rollers to get to the end. You have 2 minutes to do this. Flick the switches at the end to teleport.

 

 

 

 

 

 

Step 32

Enter tele.

 

 

 

 

Step 33

Wait in line.

 

 

 

 

Step 34

The game will start when the rollers rotate, you have to stay on the rollers and survive your way throughout without falling off. If you survive throughout this, then a green tile will appear, walk on this to teleport. NOTE: It will be a random star flower. You have 2 minutes to do this.

 

 

 

 

 

Step 35

Enter the tele.

 

 

 

 

Step 36

Use a tiki lei to get your badge.